﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace BanditGame2
{
    public interface IBlockAnimation : IBlockPosition
    {
        DoubleAnimation HorizontalTimeLine
        {
            set;
            get;
        }
        DoubleAnimation VerticalTimeLine
        {
            set;
            get;
        }
    }
}
